In this upcoming game, the player takes control of Yarny – a character made entirely of red yarn. Sahlin explains that the character originates from a single ball of yarn that is attached to something at the beginning of the game. The further away Yarny gets, the more it unravels – hence the game’s name. Furthermore, Sahlin talks about Unravel’s interactive mechanics and the extent to which you can synergize with the environment to help you solve puzzles, saying there are “tons of possibilities”.
He goes on to explain what Yarny’s main objective is.
This is very cryptic indeed, and doesn’t tell us much about the actual narrative of the game. But the trailer suggests that you are trying to piece together the memories of the woman seen carrying the balls of thread at the start. The game has been hinted to be quite an emotional ride, which seems to support this theory.
This is pure speculation, however, and we’ll have to wait until the sidescroller is released on February 9th to find out for sure.