The card system is much more refined already than it was a few months ago during the Back 4 Blood alpha. It starts with the game dealing you a set of Corruption Cards that alters each stage’s difficulty. Then you choose your cards, either from a set of pre-dealt cards or from random cards dealt from your own deck.
There’s a vast range of cards to choose from. There’s a card to enhance your health or give you a close-combat knife, plus cards that improve visibility, grant additional weapon types and ammo, and more.
Smart deck building and coordination will be key to Back 4 Blood gameplay. Some decks let you build a healer character, while others turn you into a melee monster-destroying machine.
The goal is figuring out what builds work best with your team and what you need for each stage.
It’s a dynamic process, since Back 4 Blood’s AI, dubbed The Game Director, changes the level every time you play. No strategy will work the same twice.
Back 4 Blood releases October 12 for PC, Xbox One, and PlayStation 4. A Back 4 Blood beta is planned for sometime in summer 2021.